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| //===- HotColdSplitting.cpp -- Outline Cold Regions -------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// The goal of hot/cold splitting is to improve the memory locality of code.
/// The splitting pass does this by identifying cold blocks and moving them into
/// separate functions.
///
/// When the splitting pass finds a cold block (referred to as "the sink"), it
/// grows a maximal cold region around that block. The maximal region contains
/// all blocks (post-)dominated by the sink [*]. In theory, these blocks are as
/// cold as the sink. Once a region is found, it's split out of the original
/// function provided it's profitable to do so.
///
/// [*] In practice, there is some added complexity because some blocks are not
/// safe to extract.
///
/// TODO: Use the PM to get domtrees, and preserve BFI/BPI.
/// TODO: Reorder outlined functions.
///
//===----------------------------------------------------------------------===//
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/BlockFrequencyInfo.h"
#include "llvm/Analysis/BranchProbabilityInfo.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/OptimizationRemarkEmitter.h"
#include "llvm/Analysis/PostDominators.h"
#include "llvm/Analysis/ProfileSummaryInfo.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DiagnosticInfo.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/PassManager.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/Pass.h"
#include "llvm/Support/BlockFrequency.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/IPO/HotColdSplitting.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/CodeExtractor.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
#include <algorithm>
#include <cassert>
#define DEBUG_TYPE "hotcoldsplit"
STATISTIC(NumColdRegionsFound, "Number of cold regions found.");
STATISTIC(NumColdRegionsOutlined, "Number of cold regions outlined.");
using namespace llvm;
static cl::opt<bool> EnableStaticAnalyis("hot-cold-static-analysis",
cl::init(true), cl::Hidden);
static cl::opt<int>
SplittingThreshold("hotcoldsplit-threshold", cl::init(2), cl::Hidden,
cl::desc("Base penalty for splitting cold code (as a "
"multiple of TCC_Basic)"));
namespace {
// Same as blockEndsInUnreachable in CodeGen/BranchFolding.cpp. Do not modify
// this function unless you modify the MBB version as well.
//
/// A no successor, non-return block probably ends in unreachable and is cold.
/// Also consider a block that ends in an indirect branch to be a return block,
/// since many targets use plain indirect branches to return.
bool blockEndsInUnreachable(const BasicBlock &BB) {
if (!succ_empty(&BB))
return false;
if (BB.empty())
return true;
const Instruction *I = BB.getTerminator();
return !(isa<ReturnInst>(I) || isa<IndirectBrInst>(I));
}
bool unlikelyExecuted(BasicBlock &BB) {
// Exception handling blocks are unlikely executed.
if (BB.isEHPad() || isa<ResumeInst>(BB.getTerminator()))
return true;
// The block is cold if it calls/invokes a cold function. However, do not
// mark sanitizer traps as cold.
for (Instruction &I : BB)
if (auto CS = CallSite(&I))
if (CS.hasFnAttr(Attribute::Cold) && !CS->getMetadata("nosanitize"))
return true;
// The block is cold if it has an unreachable terminator, unless it's
// preceded by a call to a (possibly warm) noreturn call (e.g. longjmp).
if (blockEndsInUnreachable(BB)) {
if (auto *CI =
dyn_cast_or_null<CallInst>(BB.getTerminator()->getPrevNode()))
if (CI->hasFnAttr(Attribute::NoReturn))
return false;
return true;
}
return false;
}
/// Check whether it's safe to outline \p BB.
static bool mayExtractBlock(const BasicBlock &BB) {
// EH pads are unsafe to outline because doing so breaks EH type tables. It
// follows that invoke instructions cannot be extracted, because CodeExtractor
// requires unwind destinations to be within the extraction region.
//
// Resumes that are not reachable from a cleanup landing pad are considered to
// be unreachable. It’s not safe to split them out either.
auto Term = BB.getTerminator();
return !BB.hasAddressTaken() && !BB.isEHPad() && !isa<InvokeInst>(Term) &&
!isa<ResumeInst>(Term);
}
/// Mark \p F cold. Based on this assumption, also optimize it for minimum size.
/// If \p UpdateEntryCount is true (set when this is a new split function and
/// module has profile data), set entry count to 0 to ensure treated as cold.
/// Return true if the function is changed.
static bool markFunctionCold(Function &F, bool UpdateEntryCount = false) {
assert(!F.hasOptNone() && "Can't mark this cold");
bool Changed = false;
if (!F.hasFnAttribute(Attribute::Cold)) {
F.addFnAttr(Attribute::Cold);
Changed = true;
}
if (!F.hasFnAttribute(Attribute::MinSize)) {
F.addFnAttr(Attribute::MinSize);
Changed = true;
}
if (UpdateEntryCount) {
// Set the entry count to 0 to ensure it is placed in the unlikely text
// section when function sections are enabled.
F.setEntryCount(0);
Changed = true;
}
return Changed;
}
class HotColdSplittingLegacyPass : public ModulePass {
public:
static char ID;
HotColdSplittingLegacyPass() : ModulePass(ID) {
initializeHotColdSplittingLegacyPassPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<BlockFrequencyInfoWrapperPass>();
AU.addRequired<ProfileSummaryInfoWrapperPass>();
AU.addRequired<TargetTransformInfoWrapperPass>();
AU.addUsedIfAvailable<AssumptionCacheTracker>();
}
bool runOnModule(Module &M) override;
};
} // end anonymous namespace
/// Check whether \p F is inherently cold.
bool HotColdSplitting::isFunctionCold(const Function &F) const {
if (F.hasFnAttribute(Attribute::Cold))
return true;
if (F.getCallingConv() == CallingConv::Cold)
return true;
if (PSI->isFunctionEntryCold(&F))
return true;
return false;
}
// Returns false if the function should not be considered for hot-cold split
// optimization.
bool HotColdSplitting::shouldOutlineFrom(const Function &F) const {
if (F.hasFnAttribute(Attribute::AlwaysInline))
return false;
if (F.hasFnAttribute(Attribute::NoInline))
return false;
if (F.hasFnAttribute(Attribute::SanitizeAddress) ||
F.hasFnAttribute(Attribute::SanitizeHWAddress) ||
F.hasFnAttribute(Attribute::SanitizeThread) ||
F.hasFnAttribute(Attribute::SanitizeMemory))
return false;
return true;
}
/// Get the benefit score of outlining \p Region.
static int getOutliningBenefit(ArrayRef<BasicBlock *> Region,
TargetTransformInfo &TTI) {
// Sum up the code size costs of non-terminator instructions. Tight coupling
// with \ref getOutliningPenalty is needed to model the costs of terminators.
int Benefit = 0;
for (BasicBlock *BB : Region)
for (Instruction &I : BB->instructionsWithoutDebug())
if (&I != BB->getTerminator())
Benefit +=
TTI.getInstructionCost(&I, TargetTransformInfo::TCK_CodeSize);
return Benefit;
}
/// Get the penalty score for outlining \p Region.
static int getOutliningPenalty(ArrayRef<BasicBlock *> Region,
unsigned NumInputs, unsigned NumOutputs) {
int Penalty = SplittingThreshold;
LLVM_DEBUG(dbgs() << "Applying penalty for splitting: " << Penalty << "\n");
// If the splitting threshold is set at or below zero, skip the usual
// profitability check.
if (SplittingThreshold <= 0)
return Penalty;
// The typical code size cost for materializing an argument for the outlined
// call.
LLVM_DEBUG(dbgs() << "Applying penalty for: " << NumInputs << " inputs\n");
const int CostForArgMaterialization = TargetTransformInfo::TCC_Basic;
Penalty += CostForArgMaterialization * NumInputs;
// The typical code size cost for an output alloca, its associated store, and
// its associated reload.
LLVM_DEBUG(dbgs() << "Applying penalty for: " << NumOutputs << " outputs\n");
const int CostForRegionOutput = 3 * TargetTransformInfo::TCC_Basic;
Penalty += CostForRegionOutput * NumOutputs;
// Find the number of distinct exit blocks for the region. Use a conservative
// check to determine whether control returns from the region.
bool NoBlocksReturn = true;
SmallPtrSet<BasicBlock *, 2> SuccsOutsideRegion;
for (BasicBlock *BB : Region) {
// If a block has no successors, only assume it does not return if it's
// unreachable.
if (succ_empty(BB)) {
NoBlocksReturn &= isa<UnreachableInst>(BB->getTerminator());
continue;
}
for (BasicBlock *SuccBB : successors(BB)) {
if (find(Region, SuccBB) == Region.end()) {
NoBlocksReturn = false;
SuccsOutsideRegion.insert(SuccBB);
}
}
}
// Apply a `noreturn` bonus.
if (NoBlocksReturn) {
LLVM_DEBUG(dbgs() << "Applying bonus for: " << Region.size()
<< " non-returning terminators\n");
Penalty -= Region.size();
}
// Apply a penalty for having more than one successor outside of the region.
// This penalty accounts for the switch needed in the caller.
if (!SuccsOutsideRegion.empty()) {
LLVM_DEBUG(dbgs() << "Applying penalty for: " << SuccsOutsideRegion.size()
<< " non-region successors\n");
Penalty += (SuccsOutsideRegion.size() - 1) * TargetTransformInfo::TCC_Basic;
}
return Penalty;
}
Function *HotColdSplitting::extractColdRegion(
const BlockSequence &Region, const CodeExtractorAnalysisCache &CEAC,
DominatorTree &DT, BlockFrequencyInfo *BFI, TargetTransformInfo &TTI,
OptimizationRemarkEmitter &ORE, AssumptionCache *AC, unsigned Count) {
assert(!Region.empty());
// TODO: Pass BFI and BPI to update profile information.
CodeExtractor CE(Region, &DT, /* AggregateArgs */ false, /* BFI */ nullptr,
/* BPI */ nullptr, AC, /* AllowVarArgs */ false,
/* AllowAlloca */ false,
/* Suffix */ "cold." + std::to_string(Count));
// Perform a simple cost/benefit analysis to decide whether or not to permit
// splitting.
SetVector<Value *> Inputs, Outputs, Sinks;
CE.findInputsOutputs(Inputs, Outputs, Sinks);
int OutliningBenefit = getOutliningBenefit(Region, TTI);
int OutliningPenalty =
getOutliningPenalty(Region, Inputs.size(), Outputs.size());
LLVM_DEBUG(dbgs() << "Split profitability: benefit = " << OutliningBenefit
<< ", penalty = " << OutliningPenalty << "\n");
if (OutliningBenefit <= OutliningPenalty)
return nullptr;
Function *OrigF = Region[0]->getParent();
if (Function *OutF = CE.extractCodeRegion(CEAC)) {
User *U = *OutF->user_begin();
CallInst *CI = cast<CallInst>(U);
CallSite CS(CI);
NumColdRegionsOutlined++;
if (TTI.useColdCCForColdCall(*OutF)) {
OutF->setCallingConv(CallingConv::Cold);
CS.setCallingConv(CallingConv::Cold);
}
CI->setIsNoInline();
markFunctionCold(*OutF, BFI != nullptr);
LLVM_DEBUG(llvm::dbgs() << "Outlined Region: " << *OutF);
ORE.emit([&]() {
return OptimizationRemark(DEBUG_TYPE, "HotColdSplit",
&*Region[0]->begin())
<< ore::NV("Original", OrigF) << " split cold code into "
<< ore::NV("Split", OutF);
});
return OutF;
}
ORE.emit([&]() {
return OptimizationRemarkMissed(DEBUG_TYPE, "ExtractFailed",
&*Region[0]->begin())
<< "Failed to extract region at block "
<< ore::NV("Block", Region.front());
});
return nullptr;
}
/// A pair of (basic block, score).
using BlockTy = std::pair<BasicBlock *, unsigned>;
namespace {
/// A maximal outlining region. This contains all blocks post-dominated by a
/// sink block, the sink block itself, and all blocks dominated by the sink.
/// If sink-predecessors and sink-successors cannot be extracted in one region,
/// the static constructor returns a list of suitable extraction regions.
class OutliningRegion {
/// A list of (block, score) pairs. A block's score is non-zero iff it's a
/// viable sub-region entry point. Blocks with higher scores are better entry
/// points (i.e. they are more distant ancestors of the sink block).
SmallVector<BlockTy, 0> Blocks = {};
/// The suggested entry point into the region. If the region has multiple
/// entry points, all blocks within the region may not be reachable from this
/// entry point.
BasicBlock *SuggestedEntryPoint = nullptr;
/// Whether the entire function is cold.
bool EntireFunctionCold = false;
/// If \p BB is a viable entry point, return \p Score. Return 0 otherwise.
static unsigned getEntryPointScore(BasicBlock &BB, unsigned Score) {
return mayExtractBlock(BB) ? Score : 0;
}
/// These scores should be lower than the score for predecessor blocks,
/// because regions starting at predecessor blocks are typically larger.
static constexpr unsigned ScoreForSuccBlock = 1;
static constexpr unsigned ScoreForSinkBlock = 1;
OutliningRegion(const OutliningRegion &) = delete;
OutliningRegion &operator=(const OutliningRegion &) = delete;
public:
OutliningRegion() = default;
OutliningRegion(OutliningRegion &&) = default;
OutliningRegion &operator=(OutliningRegion &&) = default;
static std::vector<OutliningRegion> create(BasicBlock &SinkBB,
const DominatorTree &DT,
const PostDominatorTree &PDT) {
std::vector<OutliningRegion> Regions;
SmallPtrSet<BasicBlock *, 4> RegionBlocks;
Regions.emplace_back();
OutliningRegion *ColdRegion = &Regions.back();
auto addBlockToRegion = [&](BasicBlock *BB, unsigned Score) {
RegionBlocks.insert(BB);
ColdRegion->Blocks.emplace_back(BB, Score);
};
// The ancestor farthest-away from SinkBB, and also post-dominated by it.
unsigned SinkScore = getEntryPointScore(SinkBB, ScoreForSinkBlock);
ColdRegion->SuggestedEntryPoint = (SinkScore > 0) ? &SinkBB : nullptr;
unsigned BestScore = SinkScore;
// Visit SinkBB's ancestors using inverse DFS.
auto PredIt = ++idf_begin(&SinkBB);
auto PredEnd = idf_end(&SinkBB);
while (PredIt != PredEnd) {
BasicBlock &PredBB = **PredIt;
bool SinkPostDom = PDT.dominates(&SinkBB, &PredBB);
// If the predecessor is cold and has no predecessors, the entire
// function must be cold.
if (SinkPostDom && pred_empty(&PredBB)) {
ColdRegion->EntireFunctionCold = true;
return Regions;
}
// If SinkBB does not post-dominate a predecessor, do not mark the
// predecessor (or any of its predecessors) cold.
if (!SinkPostDom || !mayExtractBlock(PredBB)) {
PredIt.skipChildren();
continue;
}
// Keep track of the post-dominated ancestor farthest away from the sink.
// The path length is always >= 2, ensuring that predecessor blocks are
// considered as entry points before the sink block.
unsigned PredScore = getEntryPointScore(PredBB, PredIt.getPathLength());
if (PredScore > BestScore) {
ColdRegion->SuggestedEntryPoint = &PredBB;
BestScore = PredScore;
}
addBlockToRegion(&PredBB, PredScore);
++PredIt;
}
// If the sink can be added to the cold region, do so. It's considered as
// an entry point before any sink-successor blocks.
//
// Otherwise, split cold sink-successor blocks using a separate region.
// This satisfies the requirement that all extraction blocks other than the
// first have predecessors within the extraction region.
if (mayExtractBlock(SinkBB)) {
addBlockToRegion(&SinkBB, SinkScore);
} else {
Regions.emplace_back();
ColdRegion = &Regions.back();
BestScore = 0;
}
// Find all successors of SinkBB dominated by SinkBB using DFS.
auto SuccIt = ++df_begin(&SinkBB);
auto SuccEnd = df_end(&SinkBB);
while (SuccIt != SuccEnd) {
BasicBlock &SuccBB = **SuccIt;
bool SinkDom = DT.dominates(&SinkBB, &SuccBB);
// Don't allow the backwards & forwards DFSes to mark the same block.
bool DuplicateBlock = RegionBlocks.count(&SuccBB);
// If SinkBB does not dominate a successor, do not mark the successor (or
// any of its successors) cold.
if (DuplicateBlock || !SinkDom || !mayExtractBlock(SuccBB)) {
SuccIt.skipChildren();
continue;
}
unsigned SuccScore = getEntryPointScore(SuccBB, ScoreForSuccBlock);
if (SuccScore > BestScore) {
ColdRegion->SuggestedEntryPoint = &SuccBB;
BestScore = SuccScore;
}
addBlockToRegion(&SuccBB, SuccScore);
++SuccIt;
}
return Regions;
}
/// Whether this region has nothing to extract.
bool empty() const { return !SuggestedEntryPoint; }
/// The blocks in this region.
ArrayRef<std::pair<BasicBlock *, unsigned>> blocks() const { return Blocks; }
/// Whether the entire function containing this region is cold.
bool isEntireFunctionCold() const { return EntireFunctionCold; }
/// Remove a sub-region from this region and return it as a block sequence.
BlockSequence takeSingleEntrySubRegion(DominatorTree &DT) {
assert(!empty() && !isEntireFunctionCold() && "Nothing to extract");
// Remove blocks dominated by the suggested entry point from this region.
// During the removal, identify the next best entry point into the region.
// Ensure that the first extracted block is the suggested entry point.
BlockSequence SubRegion = {SuggestedEntryPoint};
BasicBlock *NextEntryPoint = nullptr;
unsigned NextScore = 0;
auto RegionEndIt = Blocks.end();
auto RegionStartIt = remove_if(Blocks, [&](const BlockTy &Block) {
BasicBlock *BB = Block.first;
unsigned Score = Block.second;
bool InSubRegion =
BB == SuggestedEntryPoint || DT.dominates(SuggestedEntryPoint, BB);
if (!InSubRegion && Score > NextScore) {
NextEntryPoint = BB;
NextScore = Score;
}
if (InSubRegion && BB != SuggestedEntryPoint)
SubRegion.push_back(BB);
return InSubRegion;
});
Blocks.erase(RegionStartIt, RegionEndIt);
// Update the suggested entry point.
SuggestedEntryPoint = NextEntryPoint;
return SubRegion;
}
};
} // namespace
bool HotColdSplitting::outlineColdRegions(Function &F, bool HasProfileSummary) {
bool Changed = false;
// The set of cold blocks.
SmallPtrSet<BasicBlock *, 4> ColdBlocks;
// The worklist of non-intersecting regions left to outline.
SmallVector<OutliningRegion, 2> OutliningWorklist;
// Set up an RPO traversal. Experimentally, this performs better (outlines
// more) than a PO traversal, because we prevent region overlap by keeping
// the first region to contain a block.
ReversePostOrderTraversal<Function *> RPOT(&F);
// Calculate domtrees lazily. This reduces compile-time significantly.
std::unique_ptr<DominatorTree> DT;
std::unique_ptr<PostDominatorTree> PDT;
// Calculate BFI lazily (it's only used to query ProfileSummaryInfo). This
// reduces compile-time significantly. TODO: When we *do* use BFI, we should
// be able to salvage its domtrees instead of recomputing them.
BlockFrequencyInfo *BFI = nullptr;
if (HasProfileSummary)
BFI = GetBFI(F);
TargetTransformInfo &TTI = GetTTI(F);
OptimizationRemarkEmitter &ORE = (*GetORE)(F);
AssumptionCache *AC = LookupAC(F);
// Find all cold regions.
for (BasicBlock *BB : RPOT) {
// This block is already part of some outlining region.
if (ColdBlocks.count(BB))
continue;
bool Cold = (BFI && PSI->isColdBlock(BB, BFI)) ||
(EnableStaticAnalyis && unlikelyExecuted(*BB));
if (!Cold)
continue;
LLVM_DEBUG({
dbgs() << "Found a cold block:\n";
BB->dump();
});
if (!DT)
DT = std::make_unique<DominatorTree>(F);
if (!PDT)
PDT = std::make_unique<PostDominatorTree>(F);
auto Regions = OutliningRegion::create(*BB, *DT, *PDT);
for (OutliningRegion &Region : Regions) {
if (Region.empty())
continue;
if (Region.isEntireFunctionCold()) {
LLVM_DEBUG(dbgs() << "Entire function is cold\n");
return markFunctionCold(F);
}
// If this outlining region intersects with another, drop the new region.
//
// TODO: It's theoretically possible to outline more by only keeping the
// largest region which contains a block, but the extra bookkeeping to do
// this is tricky/expensive.
bool RegionsOverlap = any_of(Region.blocks(), [&](const BlockTy &Block) {
return !ColdBlocks.insert(Block.first).second;
});
if (RegionsOverlap)
continue;
OutliningWorklist.emplace_back(std::move(Region));
++NumColdRegionsFound;
}
}
if (OutliningWorklist.empty())
return Changed;
// Outline single-entry cold regions, splitting up larger regions as needed.
unsigned OutlinedFunctionID = 1;
// Cache and recycle the CodeExtractor analysis to avoid O(n^2) compile-time.
CodeExtractorAnalysisCache CEAC(F);
do {
OutliningRegion Region = OutliningWorklist.pop_back_val();
assert(!Region.empty() && "Empty outlining region in worklist");
do {
BlockSequence SubRegion = Region.takeSingleEntrySubRegion(*DT);
LLVM_DEBUG({
dbgs() << "Hot/cold splitting attempting to outline these blocks:\n";
for (BasicBlock *BB : SubRegion)
BB->dump();
});
Function *Outlined = extractColdRegion(SubRegion, CEAC, *DT, BFI, TTI,
ORE, AC, OutlinedFunctionID);
if (Outlined) {
++OutlinedFunctionID;
Changed = true;
}
} while (!Region.empty());
} while (!OutliningWorklist.empty());
return Changed;
}
bool HotColdSplitting::run(Module &M) {
bool Changed = false;
bool HasProfileSummary = (M.getProfileSummary(/* IsCS */ false) != nullptr);
for (auto It = M.begin(), End = M.end(); It != End; ++It) {
Function &F = *It;
// Do not touch declarations.
if (F.isDeclaration())
continue;
// Do not modify `optnone` functions.
if (F.hasOptNone())
continue;
// Detect inherently cold functions and mark them as such.
if (isFunctionCold(F)) {
Changed |= markFunctionCold(F);
continue;
}
if (!shouldOutlineFrom(F)) {
LLVM_DEBUG(llvm::dbgs() << "Skipping " << F.getName() << "\n");
continue;
}
LLVM_DEBUG(llvm::dbgs() << "Outlining in " << F.getName() << "\n");
Changed |= outlineColdRegions(F, HasProfileSummary);
}
return Changed;
}
bool HotColdSplittingLegacyPass::runOnModule(Module &M) {
if (skipModule(M))
return false;
ProfileSummaryInfo *PSI =
&getAnalysis<ProfileSummaryInfoWrapperPass>().getPSI();
auto GTTI = [this](Function &F) -> TargetTransformInfo & {
return this->getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
};
auto GBFI = [this](Function &F) {
return &this->getAnalysis<BlockFrequencyInfoWrapperPass>(F).getBFI();
};
std::unique_ptr<OptimizationRemarkEmitter> ORE;
std::function<OptimizationRemarkEmitter &(Function &)> GetORE =
[&ORE](Function &F) -> OptimizationRemarkEmitter & {
ORE.reset(new OptimizationRemarkEmitter(&F));
return *ORE.get();
};
auto LookupAC = [this](Function &F) -> AssumptionCache * {
if (auto *ACT = getAnalysisIfAvailable<AssumptionCacheTracker>())
return ACT->lookupAssumptionCache(F);
return nullptr;
};
return HotColdSplitting(PSI, GBFI, GTTI, &GetORE, LookupAC).run(M);
}
PreservedAnalyses
HotColdSplittingPass::run(Module &M, ModuleAnalysisManager &AM) {
auto &FAM = AM.getResult<FunctionAnalysisManagerModuleProxy>(M).getManager();
auto LookupAC = [&FAM](Function &F) -> AssumptionCache * {
return FAM.getCachedResult<AssumptionAnalysis>(F);
};
auto GBFI = [&FAM](Function &F) {
return &FAM.getResult<BlockFrequencyAnalysis>(F);
};
std::function<TargetTransformInfo &(Function &)> GTTI =
[&FAM](Function &F) -> TargetTransformInfo & {
return FAM.getResult<TargetIRAnalysis>(F);
};
std::unique_ptr<OptimizationRemarkEmitter> ORE;
std::function<OptimizationRemarkEmitter &(Function &)> GetORE =
[&ORE](Function &F) -> OptimizationRemarkEmitter & {
ORE.reset(new OptimizationRemarkEmitter(&F));
return *ORE.get();
};
ProfileSummaryInfo *PSI = &AM.getResult<ProfileSummaryAnalysis>(M);
if (HotColdSplitting(PSI, GBFI, GTTI, &GetORE, LookupAC).run(M))
return PreservedAnalyses::none();
return PreservedAnalyses::all();
}
char HotColdSplittingLegacyPass::ID = 0;
INITIALIZE_PASS_BEGIN(HotColdSplittingLegacyPass, "hotcoldsplit",
"Hot Cold Splitting", false, false)
INITIALIZE_PASS_DEPENDENCY(ProfileSummaryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(BlockFrequencyInfoWrapperPass)
INITIALIZE_PASS_END(HotColdSplittingLegacyPass, "hotcoldsplit",
"Hot Cold Splitting", false, false)
ModulePass *llvm::createHotColdSplittingPass() {
return new HotColdSplittingLegacyPass();
}
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