1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
| //===- MemorySSAUpdater.h - Memory SSA Updater-------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// \file
// An automatic updater for MemorySSA that handles arbitrary insertion,
// deletion, and moves. It performs phi insertion where necessary, and
// automatically updates the MemorySSA IR to be correct.
// While updating loads or removing instructions is often easy enough to not
// need this, updating stores should generally not be attemped outside this
// API.
//
// Basic API usage:
// Create the memory access you want for the instruction (this is mainly so
// we know where it is, without having to duplicate the entire set of create
// functions MemorySSA supports).
// Call insertDef or insertUse depending on whether it's a MemoryUse or a
// MemoryDef.
// That's it.
//
// For moving, first, move the instruction itself using the normal SSA
// instruction moving API, then just call moveBefore, moveAfter,or moveTo with
// the right arguments.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_MEMORYSSAUPDATER_H
#define LLVM_ANALYSIS_MEMORYSSAUPDATER_H
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/LoopIterator.h"
#include "llvm/Analysis/MemorySSA.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFGDiff.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/OperandTraits.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/IR/ValueMap.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/ErrorHandling.h"
namespace llvm {
class Function;
class Instruction;
class MemoryAccess;
class LLVMContext;
class raw_ostream;
using ValueToValueMapTy = ValueMap<const Value *, WeakTrackingVH>;
using PhiToDefMap = SmallDenseMap<MemoryPhi *, MemoryAccess *>;
using CFGUpdate = cfg::Update<BasicBlock *>;
using GraphDiffInvBBPair =
std::pair<const GraphDiff<BasicBlock *> *, Inverse<BasicBlock *>>;
class MemorySSAUpdater {
private:
MemorySSA *MSSA;
/// We use WeakVH rather than a costly deletion to deal with dangling pointers.
/// MemoryPhis are created eagerly and sometimes get zapped shortly afterwards.
SmallVector<WeakVH, 16> InsertedPHIs;
SmallPtrSet<BasicBlock *, 8> VisitedBlocks;
SmallSet<AssertingVH<MemoryPhi>, 8> NonOptPhis;
public:
MemorySSAUpdater(MemorySSA *MSSA) : MSSA(MSSA) {}
/// Insert a definition into the MemorySSA IR. RenameUses will rename any use
/// below the new def block (and any inserted phis). RenameUses should be set
/// to true if the definition may cause new aliases for loads below it. This
/// is not the case for hoisting or sinking or other forms of code *movement*.
/// It *is* the case for straight code insertion.
/// For example:
/// store a
/// if (foo) { }
/// load a
///
/// Moving the store into the if block, and calling insertDef, does not
/// require RenameUses.
/// However, changing it to:
/// store a
/// if (foo) { store b }
/// load a
/// Where a mayalias b, *does* require RenameUses be set to true.
void insertDef(MemoryDef *Def, bool RenameUses = false);
void insertUse(MemoryUse *Use, bool RenameUses = false);
/// Update the MemoryPhi in `To` following an edge deletion between `From` and
/// `To`. If `To` becomes unreachable, a call to removeBlocks should be made.
void removeEdge(BasicBlock *From, BasicBlock *To);
/// Update the MemoryPhi in `To` to have a single incoming edge from `From`,
/// following a CFG change that replaced multiple edges (switch) with a direct
/// branch.
void removeDuplicatePhiEdgesBetween(const BasicBlock *From,
const BasicBlock *To);
/// Update MemorySSA when inserting a unique backedge block for a loop.
void updatePhisWhenInsertingUniqueBackedgeBlock(BasicBlock *LoopHeader,
BasicBlock *LoopPreheader,
BasicBlock *BackedgeBlock);
/// Update MemorySSA after a loop was cloned, given the blocks in RPO order,
/// the exit blocks and a 1:1 mapping of all blocks and instructions
/// cloned. This involves duplicating all defs and uses in the cloned blocks
/// Updating phi nodes in exit block successors is done separately.
void updateForClonedLoop(const LoopBlocksRPO &LoopBlocks,
ArrayRef<BasicBlock *> ExitBlocks,
const ValueToValueMapTy &VM,
bool IgnoreIncomingWithNoClones = false);
// Block BB was fully or partially cloned into its predecessor P1. Map
// contains the 1:1 mapping of instructions cloned and VM[BB]=P1.
void updateForClonedBlockIntoPred(BasicBlock *BB, BasicBlock *P1,
const ValueToValueMapTy &VM);
/// Update phi nodes in exit block successors following cloning. Exit blocks
/// that were not cloned don't have additional predecessors added.
void updateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks,
const ValueToValueMapTy &VMap,
DominatorTree &DT);
void updateExitBlocksForClonedLoop(
ArrayRef<BasicBlock *> ExitBlocks,
ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps, DominatorTree &DT);
/// Apply CFG updates, analogous with the DT edge updates.
void applyUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT);
/// Apply CFG insert updates, analogous with the DT edge updates.
void applyInsertUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT);
void moveBefore(MemoryUseOrDef *What, MemoryUseOrDef *Where);
void moveAfter(MemoryUseOrDef *What, MemoryUseOrDef *Where);
void moveToPlace(MemoryUseOrDef *What, BasicBlock *BB,
MemorySSA::InsertionPlace Where);
/// `From` block was spliced into `From` and `To`. There is a CFG edge from
/// `From` to `To`. Move all accesses from `From` to `To` starting at
/// instruction `Start`. `To` is newly created BB, so empty of
/// MemorySSA::MemoryAccesses. Edges are already updated, so successors of
/// `To` with MPhi nodes need to update incoming block.
/// |------| |------|
/// | From | | From |
/// | | |------|
/// | | ||
/// | | => \/
/// | | |------| <- Start
/// | | | To |
/// |------| |------|
void moveAllAfterSpliceBlocks(BasicBlock *From, BasicBlock *To,
Instruction *Start);
/// `From` block was merged into `To`. There is a CFG edge from `To` to
/// `From`.`To` still branches to `From`, but all instructions were moved and
/// `From` is now an empty block; `From` is about to be deleted. Move all
/// accesses from `From` to `To` starting at instruction `Start`. `To` may
/// have multiple successors, `From` has a single predecessor. `From` may have
/// successors with MPhi nodes, replace their incoming block with `To`.
/// |------| |------|
/// | To | | To |
/// |------| | |
/// || => | |
/// \/ | |
/// |------| | | <- Start
/// | From | | |
/// |------| |------|
void moveAllAfterMergeBlocks(BasicBlock *From, BasicBlock *To,
Instruction *Start);
/// A new empty BasicBlock (New) now branches directly to Old. Some of
/// Old's predecessors (Preds) are now branching to New instead of Old.
/// If New is the only predecessor, move Old's Phi, if present, to New.
/// Otherwise, add a new Phi in New with appropriate incoming values, and
/// update the incoming values in Old's Phi node too, if present.
void wireOldPredecessorsToNewImmediatePredecessor(
BasicBlock *Old, BasicBlock *New, ArrayRef<BasicBlock *> Preds,
bool IdenticalEdgesWereMerged = true);
// The below are utility functions. Other than creation of accesses to pass
// to insertDef, and removeAccess to remove accesses, you should generally
// not attempt to update memoryssa yourself. It is very non-trivial to get
// the edge cases right, and the above calls already operate in near-optimal
// time bounds.
/// Create a MemoryAccess in MemorySSA at a specified point in a block,
/// with a specified clobbering definition.
///
/// Returns the new MemoryAccess.
/// This should be called when a memory instruction is created that is being
/// used to replace an existing memory instruction. It will *not* create PHI
/// nodes, or verify the clobbering definition. The insertion place is used
/// solely to determine where in the memoryssa access lists the instruction
/// will be placed. The caller is expected to keep ordering the same as
/// instructions.
/// It will return the new MemoryAccess.
/// Note: If a MemoryAccess already exists for I, this function will make it
/// inaccessible and it *must* have removeMemoryAccess called on it.
MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition,
const BasicBlock *BB,
MemorySSA::InsertionPlace Point);
/// Create a MemoryAccess in MemorySSA before or after an existing
/// MemoryAccess.
///
/// Returns the new MemoryAccess.
/// This should be called when a memory instruction is created that is being
/// used to replace an existing memory instruction. It will *not* create PHI
/// nodes, or verify the clobbering definition.
///
/// Note: If a MemoryAccess already exists for I, this function will make it
/// inaccessible and it *must* have removeMemoryAccess called on it.
MemoryUseOrDef *createMemoryAccessBefore(Instruction *I,
MemoryAccess *Definition,
MemoryUseOrDef *InsertPt);
MemoryUseOrDef *createMemoryAccessAfter(Instruction *I,
MemoryAccess *Definition,
MemoryAccess *InsertPt);
/// Remove a MemoryAccess from MemorySSA, including updating all
/// definitions and uses.
/// This should be called when a memory instruction that has a MemoryAccess
/// associated with it is erased from the program. For example, if a store or
/// load is simply erased (not replaced), removeMemoryAccess should be called
/// on the MemoryAccess for that store/load.
void removeMemoryAccess(MemoryAccess *, bool OptimizePhis = false);
/// Remove MemoryAccess for a given instruction, if a MemoryAccess exists.
/// This should be called when an instruction (load/store) is deleted from
/// the program.
void removeMemoryAccess(const Instruction *I, bool OptimizePhis = false) {
if (MemoryAccess *MA = MSSA->getMemoryAccess(I))
removeMemoryAccess(MA, OptimizePhis);
}
/// Remove all MemoryAcceses in a set of BasicBlocks about to be deleted.
/// Assumption we make here: all uses of deleted defs and phi must either
/// occur in blocks about to be deleted (thus will be deleted as well), or
/// they occur in phis that will simply lose an incoming value.
/// Deleted blocks still have successor info, but their predecessor edges and
/// Phi nodes may already be updated. Instructions in DeadBlocks should be
/// deleted after this call.
void removeBlocks(const SmallSetVector<BasicBlock *, 8> &DeadBlocks);
/// Instruction I will be changed to an unreachable. Remove all accesses in
/// I's block that follow I (inclusive), and update the Phis in the blocks'
/// successors.
void changeToUnreachable(const Instruction *I);
/// Conditional branch BI is changed or replaced with an unconditional branch
/// to `To`. Update Phis in BI's successors to remove BI's BB.
void changeCondBranchToUnconditionalTo(const BranchInst *BI,
const BasicBlock *To);
/// Get handle on MemorySSA.
MemorySSA* getMemorySSA() const { return MSSA; }
private:
// Move What before Where in the MemorySSA IR.
template <class WhereType>
void moveTo(MemoryUseOrDef *What, BasicBlock *BB, WhereType Where);
// Move all memory accesses from `From` to `To` starting at `Start`.
// Restrictions apply, see public wrappers of this method.
void moveAllAccesses(BasicBlock *From, BasicBlock *To, Instruction *Start);
MemoryAccess *getPreviousDef(MemoryAccess *);
MemoryAccess *getPreviousDefInBlock(MemoryAccess *);
MemoryAccess *
getPreviousDefFromEnd(BasicBlock *,
DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &);
MemoryAccess *
getPreviousDefRecursive(BasicBlock *,
DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &);
MemoryAccess *recursePhi(MemoryAccess *Phi);
MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi);
template <class RangeType>
MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi, RangeType &Operands);
void tryRemoveTrivialPhis(ArrayRef<WeakVH> UpdatedPHIs);
void fixupDefs(const SmallVectorImpl<WeakVH> &);
// Clone all uses and defs from BB to NewBB given a 1:1 map of all
// instructions and blocks cloned, and a map of MemoryPhi : Definition
// (MemoryAccess Phi or Def). VMap maps old instructions to cloned
// instructions and old blocks to cloned blocks. MPhiMap, is created in the
// caller of this private method, and maps existing MemoryPhis to new
// definitions that new MemoryAccesses must point to. These definitions may
// not necessarily be MemoryPhis themselves, they may be MemoryDefs. As such,
// the map is between MemoryPhis and MemoryAccesses, where the MemoryAccesses
// may be MemoryPhis or MemoryDefs and not MemoryUses.
// If CloneWasSimplified = true, the clone was exact. Otherwise, assume that
// the clone involved simplifications that may have: (1) turned a MemoryUse
// into an instruction that MemorySSA has no representation for, or (2) turned
// a MemoryDef into a MemoryUse or an instruction that MemorySSA has no
// representation for. No other cases are supported.
void cloneUsesAndDefs(BasicBlock *BB, BasicBlock *NewBB,
const ValueToValueMapTy &VMap, PhiToDefMap &MPhiMap,
bool CloneWasSimplified = false);
template <typename Iter>
void privateUpdateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks,
Iter ValuesBegin, Iter ValuesEnd,
DominatorTree &DT);
void applyInsertUpdates(ArrayRef<CFGUpdate>, DominatorTree &DT,
const GraphDiff<BasicBlock *> *GD);
};
} // end namespace llvm
#endif // LLVM_ANALYSIS_MEMORYSSAUPDATER_H
|