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| //===- llvm/Analysis/DDG.h --------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the Data-Dependence Graph (DDG).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DDG_H
#define LLVM_ANALYSIS_DDG_H
#include "llvm/ADT/DirectedGraph.h"
#include "llvm/Analysis/DependenceAnalysis.h"
#include "llvm/Analysis/DependenceGraphBuilder.h"
#include "llvm/Analysis/LoopAnalysisManager.h"
#include "llvm/IR/Instructions.h"
#include <unordered_map>
namespace llvm {
class DDGNode;
class DDGEdge;
using DDGNodeBase = DGNode<DDGNode, DDGEdge>;
using DDGEdgeBase = DGEdge<DDGNode, DDGEdge>;
using DDGBase = DirectedGraph<DDGNode, DDGEdge>;
class LPMUpdater;
/// Data Dependence Graph Node
/// The graph can represent the following types of nodes:
/// 1. Single instruction node containing just one instruction.
/// 2. Multiple instruction node where two or more instructions from
/// the same basic block are merged into one node.
/// 3. Root node is a special node that connects to all components such that
/// there is always a path from it to any node in the graph.
class DDGNode : public DDGNodeBase {
public:
using InstructionListType = SmallVectorImpl<Instruction *>;
enum class NodeKind {
Unknown,
SingleInstruction,
MultiInstruction,
Root,
};
DDGNode() = delete;
DDGNode(const NodeKind K) : DDGNodeBase(), Kind(K) {}
DDGNode(const DDGNode &N) : DDGNodeBase(N), Kind(N.Kind) {}
DDGNode(DDGNode &&N) : DDGNodeBase(std::move(N)), Kind(N.Kind) {}
virtual ~DDGNode() = 0;
DDGNode &operator=(const DDGNode &N) {
DGNode::operator=(N);
Kind = N.Kind;
return *this;
}
DDGNode &operator=(DDGNode &&N) {
DGNode::operator=(std::move(N));
Kind = N.Kind;
return *this;
}
/// Getter for the kind of this node.
NodeKind getKind() const { return Kind; }
/// Collect a list of instructions, in \p IList, for which predicate \p Pred
/// evaluates to true when iterating over instructions of this node. Return
/// true if at least one instruction was collected, and false otherwise.
bool collectInstructions(llvm::function_ref<bool(Instruction *)> const &Pred,
InstructionListType &IList) const;
protected:
/// Setter for the kind of this node.
void setKind(NodeKind K) { Kind = K; }
private:
NodeKind Kind;
};
/// Subclass of DDGNode representing the root node of the graph.
/// There should only be one such node in a given graph.
class RootDDGNode : public DDGNode {
public:
RootDDGNode() : DDGNode(NodeKind::Root) {}
RootDDGNode(const RootDDGNode &N) = delete;
RootDDGNode(RootDDGNode &&N) : DDGNode(std::move(N)) {}
~RootDDGNode() {}
/// Define classof to be able to use isa<>, cast<>, dyn_cast<>, etc.
static bool classof(const DDGNode *N) {
return N->getKind() == NodeKind::Root;
}
static bool classof(const RootDDGNode *N) { return true; }
};
/// Subclass of DDGNode representing single or multi-instruction nodes.
class SimpleDDGNode : public DDGNode {
public:
SimpleDDGNode() = delete;
SimpleDDGNode(Instruction &I);
SimpleDDGNode(const SimpleDDGNode &N);
SimpleDDGNode(SimpleDDGNode &&N);
~SimpleDDGNode();
SimpleDDGNode &operator=(const SimpleDDGNode &N) {
DDGNode::operator=(N);
InstList = N.InstList;
return *this;
}
SimpleDDGNode &operator=(SimpleDDGNode &&N) {
DDGNode::operator=(std::move(N));
InstList = std::move(N.InstList);
return *this;
}
/// Get the list of instructions in this node.
const InstructionListType &getInstructions() const {
assert(!InstList.empty() && "Instruction List is empty.");
return InstList;
}
InstructionListType &getInstructions() {
return const_cast<InstructionListType &>(
static_cast<const SimpleDDGNode *>(this)->getInstructions());
}
/// Get the first/last instruction in the node.
Instruction *getFirstInstruction() const { return getInstructions().front(); }
Instruction *getLastInstruction() const { return getInstructions().back(); }
/// Define classof to be able to use isa<>, cast<>, dyn_cast<>, etc.
static bool classof(const DDGNode *N) {
return N->getKind() == NodeKind::SingleInstruction ||
N->getKind() == NodeKind::MultiInstruction;
}
static bool classof(const SimpleDDGNode *N) { return true; }
private:
/// Append the list of instructions in \p Input to this node.
void appendInstructions(const InstructionListType &Input) {
setKind((InstList.size() == 0 && Input.size() == 1)
? NodeKind::SingleInstruction
: NodeKind::MultiInstruction);
InstList.insert(InstList.end(), Input.begin(), Input.end());
}
void appendInstructions(const SimpleDDGNode &Input) {
appendInstructions(Input.getInstructions());
}
/// List of instructions associated with a single or multi-instruction node.
SmallVector<Instruction *, 2> InstList;
};
/// Data Dependency Graph Edge.
/// An edge in the DDG can represent a def-use relationship or
/// a memory dependence based on the result of DependenceAnalysis.
/// A rooted edge connects the root node to one of the components
/// of the graph.
class DDGEdge : public DDGEdgeBase {
public:
/// The kind of edge in the DDG
enum class EdgeKind { Unknown, RegisterDefUse, MemoryDependence, Rooted };
explicit DDGEdge(DDGNode &N) = delete;
DDGEdge(DDGNode &N, EdgeKind K) : DDGEdgeBase(N), Kind(K) {}
DDGEdge(const DDGEdge &E) : DDGEdgeBase(E), Kind(E.getKind()) {}
DDGEdge(DDGEdge &&E) : DDGEdgeBase(std::move(E)), Kind(E.Kind) {}
DDGEdge &operator=(const DDGEdge &E) {
DDGEdgeBase::operator=(E);
Kind = E.Kind;
return *this;
}
DDGEdge &operator=(DDGEdge &&E) {
DDGEdgeBase::operator=(std::move(E));
Kind = E.Kind;
return *this;
}
/// Get the edge kind
EdgeKind getKind() const { return Kind; };
/// Return true if this is a def-use edge, and false otherwise.
bool isDefUse() const { return Kind == EdgeKind::RegisterDefUse; }
/// Return true if this is a memory dependence edge, and false otherwise.
bool isMemoryDependence() const { return Kind == EdgeKind::MemoryDependence; }
/// Return true if this is an edge stemming from the root node, and false
/// otherwise.
bool isRooted() const { return Kind == EdgeKind::Rooted; }
private:
EdgeKind Kind;
};
/// Encapsulate some common data and functionality needed for different
/// variations of data dependence graphs.
template <typename NodeType> class DependenceGraphInfo {
public:
using DependenceList = SmallVector<std::unique_ptr<Dependence>, 1>;
DependenceGraphInfo() = delete;
DependenceGraphInfo(const DependenceGraphInfo &G) = delete;
DependenceGraphInfo(const std::string &N, const DependenceInfo &DepInfo)
: Name(N), DI(DepInfo), Root(nullptr) {}
DependenceGraphInfo(DependenceGraphInfo &&G)
: Name(std::move(G.Name)), DI(std::move(G.DI)), Root(G.Root) {}
virtual ~DependenceGraphInfo() {}
/// Return the label that is used to name this graph.
const StringRef getName() const { return Name; }
/// Return the root node of the graph.
NodeType &getRoot() const {
assert(Root && "Root node is not available yet. Graph construction may "
"still be in progress\n");
return *Root;
}
protected:
// Name of the graph.
std::string Name;
// Store a copy of DependenceInfo in the graph, so that individual memory
// dependencies don't need to be stored. Instead when the dependence is
// queried it is recomputed using @DI.
const DependenceInfo DI;
// A special node in the graph that has an edge to every connected component of
// the graph, to ensure all nodes are reachable in a graph walk.
NodeType *Root = nullptr;
};
using DDGInfo = DependenceGraphInfo<DDGNode>;
/// Data Dependency Graph
class DataDependenceGraph : public DDGBase, public DDGInfo {
friend class DDGBuilder;
public:
using NodeType = DDGNode;
using EdgeType = DDGEdge;
DataDependenceGraph() = delete;
DataDependenceGraph(const DataDependenceGraph &G) = delete;
DataDependenceGraph(DataDependenceGraph &&G)
: DDGBase(std::move(G)), DDGInfo(std::move(G)) {}
DataDependenceGraph(Function &F, DependenceInfo &DI);
DataDependenceGraph(const Loop &L, DependenceInfo &DI);
~DataDependenceGraph();
protected:
/// Add node \p N to the graph, if it's not added yet, and keep track of
/// the root node. Return true if node is successfully added.
bool addNode(NodeType &N);
};
/// Concrete implementation of a pure data dependence graph builder. This class
/// provides custom implementation for the pure-virtual functions used in the
/// generic dependence graph build algorithm.
///
/// For information about time complexity of the build algorithm see the
/// comments near the declaration of AbstractDependenceGraphBuilder.
class DDGBuilder : public AbstractDependenceGraphBuilder<DataDependenceGraph> {
public:
DDGBuilder(DataDependenceGraph &G, DependenceInfo &D,
const BasicBlockListType &BBs)
: AbstractDependenceGraphBuilder(G, D, BBs) {}
DDGNode &createRootNode() final override {
auto *RN = new RootDDGNode();
assert(RN && "Failed to allocate memory for DDG root node.");
Graph.addNode(*RN);
return *RN;
}
DDGNode &createFineGrainedNode(Instruction &I) final override {
auto *SN = new SimpleDDGNode(I);
assert(SN && "Failed to allocate memory for simple DDG node.");
Graph.addNode(*SN);
return *SN;
}
DDGEdge &createDefUseEdge(DDGNode &Src, DDGNode &Tgt) final override {
auto *E = new DDGEdge(Tgt, DDGEdge::EdgeKind::RegisterDefUse);
assert(E && "Failed to allocate memory for edge");
Graph.connect(Src, Tgt, *E);
return *E;
}
DDGEdge &createMemoryEdge(DDGNode &Src, DDGNode &Tgt) final override {
auto *E = new DDGEdge(Tgt, DDGEdge::EdgeKind::MemoryDependence);
assert(E && "Failed to allocate memory for edge");
Graph.connect(Src, Tgt, *E);
return *E;
}
DDGEdge &createRootedEdge(DDGNode &Src, DDGNode &Tgt) final override {
auto *E = new DDGEdge(Tgt, DDGEdge::EdgeKind::Rooted);
assert(E && "Failed to allocate memory for edge");
assert(isa<RootDDGNode>(Src) && "Expected root node");
Graph.connect(Src, Tgt, *E);
return *E;
}
};
raw_ostream &operator<<(raw_ostream &OS, const DDGNode &N);
raw_ostream &operator<<(raw_ostream &OS, const DDGNode::NodeKind K);
raw_ostream &operator<<(raw_ostream &OS, const DDGEdge &E);
raw_ostream &operator<<(raw_ostream &OS, const DDGEdge::EdgeKind K);
raw_ostream &operator<<(raw_ostream &OS, const DataDependenceGraph &G);
//===--------------------------------------------------------------------===//
// DDG Analysis Passes
//===--------------------------------------------------------------------===//
/// Analysis pass that builds the DDG for a loop.
class DDGAnalysis : public AnalysisInfoMixin<DDGAnalysis> {
public:
using Result = std::unique_ptr<DataDependenceGraph>;
Result run(Loop &L, LoopAnalysisManager &AM, LoopStandardAnalysisResults &AR);
private:
friend AnalysisInfoMixin<DDGAnalysis>;
static AnalysisKey Key;
};
/// Textual printer pass for the DDG of a loop.
class DDGAnalysisPrinterPass : public PassInfoMixin<DDGAnalysisPrinterPass> {
public:
explicit DDGAnalysisPrinterPass(raw_ostream &OS) : OS(OS) {}
PreservedAnalyses run(Loop &L, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR, LPMUpdater &U);
private:
raw_ostream &OS;
};
//===--------------------------------------------------------------------===//
// GraphTraits specializations for the DDG
//===--------------------------------------------------------------------===//
/// non-const versions of the grapth trait specializations for DDG
template <> struct GraphTraits<DDGNode *> {
using NodeRef = DDGNode *;
static DDGNode *DDGGetTargetNode(DGEdge<DDGNode, DDGEdge> *P) {
return &P->getTargetNode();
}
// Provide a mapped iterator so that the GraphTrait-based implementations can
// find the target nodes without having to explicitly go through the edges.
using ChildIteratorType =
mapped_iterator<DDGNode::iterator, decltype(&DDGGetTargetNode)>;
using ChildEdgeIteratorType = DDGNode::iterator;
static NodeRef getEntryNode(NodeRef N) { return N; }
static ChildIteratorType child_begin(NodeRef N) {
return ChildIteratorType(N->begin(), &DDGGetTargetNode);
}
static ChildIteratorType child_end(NodeRef N) {
return ChildIteratorType(N->end(), &DDGGetTargetNode);
}
static ChildEdgeIteratorType child_edge_begin(NodeRef N) {
return N->begin();
}
static ChildEdgeIteratorType child_edge_end(NodeRef N) { return N->end(); }
};
template <>
struct GraphTraits<DataDependenceGraph *> : public GraphTraits<DDGNode *> {
using nodes_iterator = DataDependenceGraph::iterator;
static NodeRef getEntryNode(DataDependenceGraph *DG) {
return &DG->getRoot();
}
static nodes_iterator nodes_begin(DataDependenceGraph *DG) {
return DG->begin();
}
static nodes_iterator nodes_end(DataDependenceGraph *DG) { return DG->end(); }
};
/// const versions of the grapth trait specializations for DDG
template <> struct GraphTraits<const DDGNode *> {
using NodeRef = const DDGNode *;
static const DDGNode *DDGGetTargetNode(const DGEdge<DDGNode, DDGEdge> *P) {
return &P->getTargetNode();
}
// Provide a mapped iterator so that the GraphTrait-based implementations can
// find the target nodes without having to explicitly go through the edges.
using ChildIteratorType =
mapped_iterator<DDGNode::const_iterator, decltype(&DDGGetTargetNode)>;
using ChildEdgeIteratorType = DDGNode::const_iterator;
static NodeRef getEntryNode(NodeRef N) { return N; }
static ChildIteratorType child_begin(NodeRef N) {
return ChildIteratorType(N->begin(), &DDGGetTargetNode);
}
static ChildIteratorType child_end(NodeRef N) {
return ChildIteratorType(N->end(), &DDGGetTargetNode);
}
static ChildEdgeIteratorType child_edge_begin(NodeRef N) {
return N->begin();
}
static ChildEdgeIteratorType child_edge_end(NodeRef N) { return N->end(); }
};
template <>
struct GraphTraits<const DataDependenceGraph *>
: public GraphTraits<const DDGNode *> {
using nodes_iterator = DataDependenceGraph::const_iterator;
static NodeRef getEntryNode(const DataDependenceGraph *DG) {
return &DG->getRoot();
}
static nodes_iterator nodes_begin(const DataDependenceGraph *DG) {
return DG->begin();
}
static nodes_iterator nodes_end(const DataDependenceGraph *DG) {
return DG->end();
}
};
} // namespace llvm
#endif // LLVM_ANALYSIS_DDG_H
|