1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
| //===- IndexingContext.h - Indexing context data ----------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LIB_INDEX_INDEXINGCONTEXT_H
#define LLVM_CLANG_LIB_INDEX_INDEXINGCONTEXT_H
#include "clang/Basic/IdentifierTable.h"
#include "clang/Basic/LLVM.h"
#include "clang/Index/IndexSymbol.h"
#include "clang/Index/IndexingAction.h"
#include "clang/Lex/MacroInfo.h"
#include "llvm/ADT/ArrayRef.h"
namespace clang {
class ASTContext;
class Decl;
class DeclGroupRef;
class ImportDecl;
class TagDecl;
class TypeSourceInfo;
class NamedDecl;
class ObjCMethodDecl;
class DeclContext;
class NestedNameSpecifierLoc;
class Stmt;
class Expr;
class TypeLoc;
class SourceLocation;
namespace index {
class IndexDataConsumer;
class IndexingContext {
IndexingOptions IndexOpts;
IndexDataConsumer &DataConsumer;
ASTContext *Ctx = nullptr;
public:
IndexingContext(IndexingOptions IndexOpts, IndexDataConsumer &DataConsumer)
: IndexOpts(IndexOpts), DataConsumer(DataConsumer) {}
const IndexingOptions &getIndexOpts() const { return IndexOpts; }
IndexDataConsumer &getDataConsumer() { return DataConsumer; }
void setASTContext(ASTContext &ctx) { Ctx = &ctx; }
bool shouldIndex(const Decl *D);
const LangOptions &getLangOpts() const;
bool shouldSuppressRefs() const {
return false;
}
bool shouldIndexFunctionLocalSymbols() const;
bool shouldIndexImplicitInstantiation() const;
bool shouldIndexParametersInDeclarations() const;
bool shouldIndexTemplateParameters() const;
static bool isTemplateImplicitInstantiation(const Decl *D);
bool handleDecl(const Decl *D, SymbolRoleSet Roles = SymbolRoleSet(),
ArrayRef<SymbolRelation> Relations = None);
bool handleDecl(const Decl *D, SourceLocation Loc,
SymbolRoleSet Roles = SymbolRoleSet(),
ArrayRef<SymbolRelation> Relations = None,
const DeclContext *DC = nullptr);
bool handleReference(const NamedDecl *D, SourceLocation Loc,
const NamedDecl *Parent,
const DeclContext *DC,
SymbolRoleSet Roles = SymbolRoleSet(),
ArrayRef<SymbolRelation> Relations = None,
const Expr *RefE = nullptr,
const Decl *RefD = nullptr);
void handleMacroDefined(const IdentifierInfo &Name, SourceLocation Loc,
const MacroInfo &MI);
void handleMacroUndefined(const IdentifierInfo &Name, SourceLocation Loc,
const MacroInfo &MI);
void handleMacroReference(const IdentifierInfo &Name, SourceLocation Loc,
const MacroInfo &MD);
bool importedModule(const ImportDecl *ImportD);
bool indexDecl(const Decl *D);
void indexTagDecl(const TagDecl *D,
ArrayRef<SymbolRelation> Relations = None);
void indexTypeSourceInfo(TypeSourceInfo *TInfo, const NamedDecl *Parent,
const DeclContext *DC = nullptr,
bool isBase = false,
bool isIBType = false);
void indexTypeLoc(TypeLoc TL, const NamedDecl *Parent,
const DeclContext *DC = nullptr,
bool isBase = false,
bool isIBType = false);
void indexNestedNameSpecifierLoc(NestedNameSpecifierLoc NNS,
const NamedDecl *Parent,
const DeclContext *DC = nullptr);
bool indexDeclContext(const DeclContext *DC);
void indexBody(const Stmt *S, const NamedDecl *Parent,
const DeclContext *DC = nullptr);
bool indexTopLevelDecl(const Decl *D);
bool indexDeclGroupRef(DeclGroupRef DG);
private:
bool shouldIgnoreIfImplicit(const Decl *D);
bool handleDeclOccurrence(const Decl *D, SourceLocation Loc,
bool IsRef, const Decl *Parent,
SymbolRoleSet Roles,
ArrayRef<SymbolRelation> Relations,
const Expr *RefE,
const Decl *RefD,
const DeclContext *ContainerDC);
};
} // end namespace index
} // end namespace clang
#endif
|