reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
697 Value *IntrVec1 = Builder.CreateShuffleVector(Matrix[0], Matrix[2], Mask); 698 Value *IntrVec2 = Builder.CreateShuffleVector(Matrix[1], Matrix[3], Mask); 702 Mask = makeArrayRef(IntMask2, 4); 703 Value *IntrVec3 = Builder.CreateShuffleVector(Matrix[0], Matrix[2], Mask); 704 Value *IntrVec4 = Builder.CreateShuffleVector(Matrix[1], Matrix[3], Mask); 708 Mask = makeArrayRef(IntMask3, 4); 709 TransposedMatrix[0] = Builder.CreateShuffleVector(IntrVec1, IntrVec2, Mask); 710 TransposedMatrix[2] = Builder.CreateShuffleVector(IntrVec3, IntrVec4, Mask); 714 Mask = makeArrayRef(IntMask4, 4); 715 TransposedMatrix[1] = Builder.CreateShuffleVector(IntrVec1, IntrVec2, Mask); 716 TransposedMatrix[3] = Builder.CreateShuffleVector(IntrVec3, IntrVec4, Mask);