reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
1188 if (Repl32 < Other.Repl32) 1188 if (Repl32 < Other.Repl32) 1190 else if (Repl32 > Other.Repl32) 1190 else if (Repl32 > Other.Repl32) 1537 VRI.Repl32 = BG.Repl32; 2083 if (!VRI.Repl32 && BG.Repl32) { 2091 } else if (VRI.Repl32 != BG.Repl32) { 2121 bool NeedsRotate = VRI.RLAmt || (VRI.Repl32 && !isUInt<32>(Mask)); 2146 << " RL: " << VRI.RLAmt << (VRI.Repl32 ? " (32):" : ":") 2171 if (VRI.RLAmt || (VRI.Repl32 && !isUInt<32>(Mask))) 2172 VRot = SelectRotMask64(VRI.V, dl, VRI.RLAmt, VRI.Repl32, 2173 VRI.Repl32 ? 31 : 0, VRI.Repl32 ? 30 : 63); 2173 VRI.Repl32 ? 31 : 0, VRI.Repl32 ? 30 : 63); 2240 if (!ValueRotsVec[0].Repl32) { 2242 if (ValueRotsVec[i].Repl32) { 2253 } else if (VRI.Repl32) { 2256 BG.Repl32 != VRI.Repl32) 2270 Res = SelectRotMask64(VRI.V, dl, VRI.RLAmt, VRI.Repl32, 2271 VRI.Repl32 ? 31 : 0, VRI.Repl32 ? 30 : 63, 2271 VRI.Repl32 ? 31 : 0, VRI.Repl32 ? 30 : 63, 2280 BG.Repl32 == VRI.Repl32;